tag:blogger.com,1999:blog-5487258.post7257051815129635956..comments2023-12-28T14:11:49.881-05:00Comments on KINETOFILM: The Curse of the Instant AuteurBrianhttp://www.blogger.com/profile/17152190838824032066noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5487258.post-43824450403981337392009-04-22T22:57:00.000-05:002009-04-22T22:57:00.000-05:00Good point regarding auteurism in video game desig...Good point regarding auteurism in video game design-that's an area where a good degree of control can be held by one or two designers trying to see a fully formed vision to fruition. <br /><br />There's no path for learning and the Corman method was really only good for a film or two, not the 100 plus Ford got to work on when westerns were turned out week to week.<br /><br />You're right, the current Hollywood system barely tolerates "the film director as superstar" to quote the title of a famous book from 1970 which looked forward to a decade of directorial power. But there are actually more opportunites today for filmmakers to make a name for themselves and control the product through self-distribution and the internet if they don't expect to be millionares with swimming pools and movie stars. Some very talented filmmakers are proving that they can make a living making films that bear their stamp with a strong fanbase like an indie band. This is the future of creative filmmaking on the fringe and it's not just art films-exploitation films-horror, action, soft core porn etc can find a strong niche in the long tail market.Brianhttps://www.blogger.com/profile/17152190838824032066noreply@blogger.comtag:blogger.com,1999:blog-5487258.post-30156975245116149942009-04-22T16:54:00.000-05:002009-04-22T16:54:00.000-05:00I agree that the case of the instant auteur is a c...I agree that the case of the instant auteur is a concern; however, I suspect the path (and perhaps the medium itself) to auteurism has changed. Cutting one's teeth via B-films (like the Corman proteges) and westerns is no longer a luxury the movie industry can afford. I suspect if we're interested in auteurs for the sake of auteurs, we'll have to look at positions other than directors, perhaps other positions (say, art directors for Pixar) or perhaps artists using a completely different medium (e.g. video game designers).<br /><br />As always, good post, sir.Ant Honeyhttps://www.blogger.com/profile/02875893264344086528noreply@blogger.com